January 2 to 8 Indie News Roundup

Mercenaries Saga 3

As of January 12, Mercenaries Saga 3 is now out on the 3DS eShop in Europe, with a €5.99 price point.

The game was previously released in North America.

Shift DX

Choice Provisions has now released Shift DX in Europe and North America, on January 12.

To download the game to your 3DS, you’ll need 316 blocks (39.5 MB).

You can also find an overview and trailer below.

Shift DX marks the return of the classic Shift series. The game will feature all of the levels contained in Shift 1 and 2, along with 100 all-new levels designed specially for this release.

Many have tried to emulate the gameplay of Shift since its first release in 2008, but none have managed to capture the frantic, mind-bending nature of the series. Players are tasked with making their way through a series of perplexing rooms, equipped with nothing more than their ability to “shift” the playing field. Is a wall blocking you from progressing? Flip that level upside down and turn that wall into a pit!

Of course, that’s only the beginning of the challenges players will encounter in Shift DX. The road to victory is paved with mysterious items, complex environmental puzzles, and a variety of deadly traps.

Shift DX is coming soon to Nintendo 3DS.

Features:

Over 100 brand-new puzzles
Shift 1 and Shift 2 levels included
New Shift Challenge gameplay mode
Create levels with the Level Editor
Share levels online as QR Codes
“Pop-Art” and “Classic” visual modes
Unlockable playable avatars from indie games

Mega Maze

Chronova Games has now set a release date for Mega Maze, which was first announced last August. The title is planned to release on January 19 on the North American Wii U eShop, and will cost $3.99.

You can find a new trailer below.

Rime

Tequila Works has announced that Rime will be coming to Nintendo’s Switch platform.

The game will be launching in May, and is described by the developers as “a single-player puzzle adventure about discovery, experienced through the eyes of a young boy who awakens on a mysterious island after shipwrecking off its coast. Players must navigate the island’s secrets by making use of light, sound, perspective and even time. Inspired by the rugged, sunbaked terrain of the Mediterranean coast, Rime paints its breathtaking world with a fusion of vibrant colors and moving musical undertones to set the stage for the deeply personal journey that awaits within”.

You can find a new trailer and a batch of screenshots and artwork below.

You can also read this preview by IGN for some extra couple details on the game’s development and gameplay.

Tequila Works CEO and creative director Raúl Rubio also told MCV that he believes Rime was able to maintain its original vision, even though it had a rocky development cycle.

Rubio stated:

“With RiME’s release now only a few months away the team is still working hard on adding the final touches to the game, but when I look back to when this journey began I feel we have remained true to our initial vision for the project and the original concept of living an adventure through the eyes of an eight year old child.”

Rubio also commented on the impact that developing for additional platforms had on the team:

“It is true that bringing RiME to other platforms has meant additional workload for the team, but being able to share our vision with a wider audience makes that extra effort worth it. The team at Tequila Works is grateful to the belief Grey Box and Six Foot has shown in both RiME and the studio which has meant the game will now come to PlayStation 4, Xbox One, Nintendo Switch and PC in May.”

Sabaku no Nezumidan

Circle Entertainment seems to be teasing that they are currently localizing Sabaku no Nezumidan, as can be seen by the Twitter message below. The title was published in Japan last September by Arc System Works.

You can also take a look at the following Japanese trailer to get an idea of what the game plays like.

Draw the Line

Nexis Games has provided an update on their progress on Draw the Line, which you can read in full over here. No explicit release date was given for the title, but Nexis Games hopes to have Draw the Line “polished, perfected and submitted to Nintendo in about the next 60 days or so”. The gameplay footage below gives us a glimpse of the characters, while showing off some of the locations players will find themselves in.

Freedom Planet 2

GalaxyTrail has uploaded a new piece of footage from Freedom Planet 2 showing off Carol’s gameplay. Check it out below.

OMORI

OMOCAT has now shared a new trailer for OMORI, its indie title that was funded on Kickstarter back in 2014, and reached its 3DS stretch goal soon after.

You can watch the trailer below, and read up on the latest update over here, which explains why development is taking longer than expected.

Runner3

The latest issue of Nintendo Dream features a one-page article on Runner 3 and its new playable character, Sadbot.

The magazine shares the following about Sadbot:

“As for Sadbot, he may just be the very first Bit.Trip baby! Radbot, CommanderVideo’s hulking sidekick from the original Bit.Trip Runner, was too massive to make the journey for Runner3, so he grabbed some junk and made Sadbot – a smaller, stranger robot boy, born to run as Radbot’s proxy. His bucket-headed profile and torso built from canned Schlortz Premium Matt Fluid both beg the question: What lies in the soul of Sadbot? If Radbot uploaded his psyche into Sadbot’s motherboard, does that make Sadbot a mental clone of his ‘father,’ or will the sweet, lingering Sclortz in Sadbot’s heart-shaped hard drive intermingle with Radbot’s CPU to create a wholly unique mechanical offspring? Only time will tell.”

Nintendo Force also teased a Switch release of Runner3. While that might have been largely expected at this point, the blurb from the magazine is rather interesting:

“Speaking of time and telling, we’ve heard that Nintendo is asking indie developers who have Switch games in the works to stay quiet for now. That means, for the moment, we can’t confirm if Runner3 is Switch-bound or not. We also can’t encourage you to look back on Choice Provisions’ consistent history of support for Nintendo consoles so that you may draw your own conclusions on where this Rhythm Alien’s future legend will soon be told. In fact, we may have already run our mouths off too much as it is!”

VRog

ByteRockers Games has now released the new VRog update that was announced back in November. The patch features a new menu, the ability to switch between high scores, a new Party Mode in which scores are valid for 12 hours, a new means of starting a game, and a new score menu.

The update brings the game up to version 1.1, and the download requires 176 MB of free space.

Gameplay Footage

Below you can find some gameplay videos for a couple of recently released indie games.

Spheroids

Quiet, Please!