Sudoku & Permudoku
Sudoku & Permudoku is already out in North America since last month.
The Quantum Astrophysicists Guild has announced that Tumblestone will launch for Wii U on July 12, and you’ll be able to acquire the game for $24.99. Tumblestone will also be out on store shelves as a retail release on August 30 for $24.99. The New 3DS version of the game is planned for later this year.
Here’s an overview of the title:
Tumblestone is the first original action-puzzle game of the past fifteen years – completely reinventing the genre into a deep and cerebral puzzle solving experience. Diverging from the staid match-3 formula of Bejeweled, Tumblestone strips out all the random gem flipping junk, and elevates the genre with unique puzzles and intense multiplayer gameplay in the spirit of Tetris Attack and Dr. Mario. This isn’t a game for people who want to lull themselves to sleep, no, Tumblestone is for gamers who love old-school puzzle games!
Brought to life with beautiful hand-painted artwork, Tumblestone offers several deep and exciting game modes for both single-player and competitive multiplayer. Help the Sausage King make friends and discover what happened to the Tumblecrown in the 40-hour story campaign featuring twelve worlds, each with a unique twist on the core mechanic. Test your mettle with up to four players in local and online multiplayer, or take on the world with ranked matchmaking and leaderboards. Indulge in multiple arcade modes, including fast-paced Heartbeat mode, brainy Infinipuzzle mode, and relaxing Marathon mode.
And a few trailers promoting it:
Bit Dungeon +
Bit Dungeon+ is coming to the European Wii U eShop on July 14 for €4.99.
You can find a trailer for the game below:
WizByte Games has announced Chroma Blast as its next project, which will be available in North America on July 14 for $1.49. An European release date will be announced later.
Here’s a trailer for the game:
Also coming to the Wii U eShop on July 14 is Dracula’s Legacy, which will sell for €7.99.
Here’s an overview of Dracula’s Legacy:
Haunted by frightening dreams about her forgotten past, Isabella, along with her fiancé, were able to decipher one clue from the depths of her memory that leads them to an old ghost town. While exploring, they encounter a terrifying creature and the pair are separated. Help Isabella traverse dungeons inhabited by deadly vampires to reach the city of lost souls and rescue her fiancé!
We also have an older trailer from the PC version, if you want to check that:
Hurry Up! Bird Hunter
Defend your Crypt
Ratalaika Games has confirmed that Defend your Crypt will be out on the 3DS eShop on July 21.
You can find a few screenshots of the game in the gallery below:
Stickman Super Athletics
CoderChild has announced its next game for the 3DS eShop, which is called Stickman Super Athletics. It will be available on August 4 in Europe. A North American release should be coming at some point soon after.
Here’s an overview and trailer for the game:
Are you skilled? Are you competitive? Do you like to win?
Prove this and much more in STICKMAN SUPER ATHLETICS!
If you want to get high competition scores, improve your marks and be the best of your nation, or even the world, this is your game!
Warm up your thumbs and your stylus! You won’t get bored of participating in the different events until you are the best and win the gold medal!
– An experience that will immerse you in the most-important sports event in the world.
– 8 game types to register your scores: Qualifying rounds, 100m, 110m hurdles, swimming, cycling, long jump, etc.
– Compete against your friends and see who is the most skilled by uploading your score on to the online record leaderboards.
Remember: where there is a will, there is a way! You only need to practice again and again: your goal is to be the best in the world!
RCMADIAX has announced BrickRace, a new game for New 3DS, which will be available later this year.
Here’s what RCMADIAX shared on Twitter:
— RCMADIAX (@rcmadiax) 25 de junho de 2016
— RCMADIAX (@rcmadiax) 28 de junho de 2016
Grand Prix Rock ‘N Racing
EnjoyUp Games is bringing Grand Prix Rock ‘N Racing to the Wii U. Acording to them it’s a game that “gives you the fastest, most exciting races”. Players are able to develop their car by improving the engine, brakes, tires, and other parts in hopes of winning the championship.
Races themselves take place on a variety of tracks with ten opponents. EnjoyUp Games promises realistic driving physics and multiplayer support for up to four players. Additionally, an online leaderboard will be included so that you can compare times with friends and others around the world.
Just Shapes & Beats
Berzerk Studio has announced it’s bringing Just Shapes & Beats, “a trippy couch-coop musical bullet-hell”, to Nintendo’sWii U. The game will be on display at BitSummit 2016.
You can find a trailer for it below:
Pirate Pop Plus
13AM Games has recently confirmed it’s getting into the publishing business too, and will start by bringing Dadako’s Pirate Pop Plus to the Wii U and New 3DS platforms.
Here’s their message about it:
13AM Games is no longer just 13AM Games! We have opened up to game publishing with our brand new publishing arm: 13AM Shipping Solutions!
We’re really excited to help bring indie games to console and PC, and our first projects is Dadako’s Pirate Pop Plus! A super addictive, gravity-defying, score-chasing, bubble-busting, gameboy-style arcade game for Wii U, New 3DS and Steam!
We will have more details in the coming weeks and months and hope to release the game soon! We’ve still got some work to do though, so be patient with us.
Anyways, as always thanks for the passion. We’re glad to be bringing more fun games to you guys whenever we can.
Oh and as for some rumors about a supposed extra playable character… I’m gonna have to stay mum on that one.
Pirate Pop Plus will be on display at BitSummit 2016, so an overview and trailer have been made available. Check them out:
Pirate Pop Plus is a solid authentic 8bit game where Bubble Popping, meets Gravity for frantic action!
You awaken on a strange island sometime in the afternoon, half your face is sunburnt and seagulls stole your lunch. Enough about you. This is about Pete Jr, who also woke up on a mysterious island!
Pete looks up in to the sky to see bubbles, tons of them! Whats causing these bubbles to appear? Who is behind this awful mischief?
Josh Hano has released a new trailer for Nefarious. Check it out below:
4colorrebellion also spoke recently with Josh Hano, and he shared an update on the Wii U version with the site:
That’s a tricky question to answer at the moment. Namely due to Nintendo’s lotcheck process, something I’ve seen other game devs go through. Even with a complete game, it can take some time to get Mario’s nod of approval. But I can say we do have our Wii U dev kit fired up and ready to go. We’ll likely dedicate a few updates entirely to that process. Fortunately our team has gone through the process before with Tadpole Treble so we know what to expect.
Apparently, the team experienced some technical issues on Wii U, and had to “revisit the very foundation of how the game is built” to solve them. Progress seems to be going on smoothly now, and the team hopes to have the Wii U version ready for showing at GDC later this year.
You can read the full update for more details over here.
HullBreach Studios has prepared a new SDK Spriter trailer which shows the new overworld creation feature.
“Overworld” is one of four level types users can make in SDK Spriter. Here’s the full explanation from HullBreach:
SDK Spriter is an all-in-one studio for creating retro video game assets, including character sprite sheets, tile sets, maps, and full levels. The final assets can be exported to Miiverse™ or SDKSpriter.com. It is exclusive to the Wii U™ console.
There are 4 primary components to SDK Spriter: Sprites, Tiles, Maps, and Levels.
Sprites are comprised of 64×64 pixel art characters that have eight frames of animation for each compass direction. The resulting sprite sheet is a PNG image.
Tiles are comprised of 64×64 tile pixel art that is assembled into a 16×16 grid. The resulting tile set is a PNG image.
Maps are 128×128 layered grids of tiles and collision rules that reference an existing tile set.
Levels are a combination of layered maps, a player sprite, multiple non-player character sprites, and metadata. Levels come in four forms: Overworld, Platformer, Terrain, and Dungeon Master. Depending on the level type, they follow basic rendering rules (i.e. fog, TV masking, shading, layering, tilt angle, etc.) and physics rules (gravity, collision-detection, warping, etc.).
And the trailer mentioned above:
Below you can find gameplay footage from various titles that have been recently released on the Nintendo eShop (or are on their way to it).
Futuridium EP Deluxe