After revealing Hyrule Warriors Legends during the Nintendo Digital Event on Tuesday, producer Yosuke Hayashi shared more information about what we can expect from the game during an interview for this week’s Famitsu issue.
In one of his answers, Hayashi reveals that planning for the 3DS version started after the Wii U title had released. He said this:
That was after the release of the Wii U version. The Wii U version got a positive reception from people who played it, but as there are already many Zelda titles on the Nintendo 3DS, many Zelda fans said “I’d like to play this on 3DS”. The development of the Nintendo 3DS version took off from there.
According to the article, the addition of Wind Waker content is the big attraction in Hyrule Warriors Legends.
While developing the original title for Wii U, Koei Tecmo initially considered the possibility of featuring Wind Waker content along with content from the other games, Ocarina of Time, Majora’s Mask, and Twilight Princess. However, “as it differs so drastically from the other titles with its visuals and the world, it was hard to bring those games together”. Eventually, they gave up on the idea.
Koei Tecmo wanted to create a new epilogue story for Hyrule Warriors Legends, so Wind Waker was chosen for that. Hayashi confirms that the Wind Waker segment will begin after the ending of the Wii U version.
After that, Hayashi touches on the characters added to Hyrule Warriors Legends. Tetra and King Daphnes are confirmed as new additions, but it sounds like there are others in store as well…
I can’t go into details yet, but we plan to add new character(s) [can mean one or several] other than Tetra and the King of Hyrule. There are fan favorites and surprising characters in the game, so I’d be happy if you kept guessing who will join the fight while waiting for follow-up information.
Hayashi then confirmed that StreetPass functionality will be supported by Hyrule Warriors Legends. It will be used in the Adventure Mode, which has players taking on missions, while obtaining rewards/new characters. Hayashi mentioned that StreetPass is something they’ve always wanted to make use of since they started releasing games for 3DS.
Finally, here are some other random tidbits he shared with Famitsu:
– The production of the game is ongoing and a release window is targeted for spring 2016, so the possibility of things like DLC characters is undecided as of yet;
– Development of the game is at 60% completion;
– Amiibo will work in this game the same way they do on the Wii U version.